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Junior Concept Artist Jobs

Entry-level and junior concept artist jobs from game studios worldwide. Character concept, environment concept, and prop design roles at AAA, indie, and mobile studios. Get every opening in your inbox the morning it posts.

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Junior Concept Artist Jobs We Cover

We curate every entry-level, junior, and seniority-appropriate opening across game studios, outsource companies, and mobile developers.

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Junior Concept Artist

🎓

Entry Level Concept Artist

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Concept Art Intern

🏛️

Associate Concept Artist

🧍

Junior Character Designer

🌍

Junior Environment Designer

🔫

Junior Prop Designer

🎨

Junior Visual Development

Studios Hiring Junior Concept Artists

We pull entry-level and junior concept roles from AAA studios, mobile developers, animation studios, and outsource companies.

Keywords Studios
Riot Games
Ubisoft
Certain Affinity
Liquid Development
Gameloft
Blur Studio
Ghost Ship Games
Naughty Dog
CD Projekt Red
Insomniac Games
+ Many More

Junior Concept Artist Salary Guide

What you can expect to earn at each stage of a concept art career in games.

Intern / Student
$30K - $45K
Junior Concept Artist
$42K - $60K
Mid-Level Concept Artist
$65K - $90K
Senior Concept Artist
$95K - $140K

US market data. Animation and film studios pay similarly. UK and European markets vary. AAA pays higher than mobile or outsource for the same seniority.

What Studios Look For in Junior Concept Artists

The skills and portfolio qualities that get entry-level candidates hired.

🎨 Portfolio Essentials

  • 5 to 8 finished, polished pieces
  • Characters, environments, or props (pick a focus)
  • Orthographic turnarounds or model sheets
  • Ideation sheets showing process
  • Varied lighting and material reads

🖥️ Core Software

  • Photoshop (industry standard)
  • Procreate or Clip Studio Paint
  • Blender or Maya for 3D reference
  • Perspective tools (SketchBook)
  • Figma or Miro for mood boards

📐 Foundational Skills

  • Perspective drawing and construction
  • Anatomy for character work
  • Color theory and value control
  • Lighting and material rendering
  • Fast ideation and iteration speed

✅ What Gets You Hired

  • Style versatility (stylized and realistic)
  • Work tailored to target studio's art direction
  • Clean, fast-loading ArtStation portfolio
  • Process/ideation pages that show thinking
  • Applying in the first 24-48 hours

Junior Concept Artist Jobs FAQ

Do game studios hire junior concept artists without a degree?
Yes. Concept art is one of the most portfolio-driven disciplines in the industry. Most studios evaluate candidates purely on the quality and relevance of their work. Self-taught artists and those from non-traditional backgrounds regularly land junior roles. A degree can help develop foundational skills but it is not required at most studios.
What salary can a junior concept artist expect in games?
Junior concept artist salaries in the US typically range from $42,000 to $60,000. Intern roles are lower at $30,000 to $45,000. AAA studios pay more than mobile or outsource companies. UK and European markets are comparable in purchasing power but lower in absolute dollar terms.
What should a junior concept artist portfolio include?
Focus on 5 to 8 polished, finished pieces rather than many average ones. Show a clear discipline focus: character, environment, or props. Include orthographic turnarounds or model sheets, ideation sheets that show your design process, and pieces that match the art style of studios you want to work for. Avoid including old student work that does not represent your current level.
What is the difference between a junior and mid-level concept artist?
Junior concept artists typically work from detailed creative briefs, iterating on designs under an art director's guidance. Mid-level artists can take a loose brief and develop a full design independently. They also begin to mentor juniors and contribute to early ideation phases. Most studios expect a junior to reach mid-level within 2 to 3 years.
How do I get my first junior concept art role?
The fastest paths are: outsource and localization studios (Keywords Studios, Liquid Development) which hire juniors more consistently than AAA; mobile game companies; and art test contract work. Apply to every listing you are close to qualified for. The first 24 to 48 hours after a job posts are when your application has the best chance. Apply to at least 5 to 10 roles per week consistently.

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