Lighting Artist Jobs in San Francisco
Find lighting artist jobs in San Francisco from the city’s top game studios. Riot Games, EA Redwood Shores, Zynga, Ubisoft San Francisco, 2K Games, and Double Fine all hire lighting talent across experience levels. Updated daily.
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Lighting Artist Roles in San Francisco
We curate lighting artist positions from game studios across San Francisco.
Junior Lighting Artist
Lighting Artist
Senior Lighting Artist
Lead Lighting Artist
Cinematic Lighting Artist
Environment Lighting Artist
Real-Time Lighting Artist
VFX Lighting Artist
San Francisco Game Studios Hiring Lighting Artists
San Francisco is home to acclaimed game studios with strong demand for lighting talent:
San Francisco Lighting Roles Fill Fast
San Francisco game art roles are competitive and fill quickly. Applying in the first 24-48 hours significantly improves your chances at top studios.
Lighting Artist Salary Ranges in San Francisco
What lighting artist roles pay at San Francisco game studios.
*USD. California state income tax applies (up to 13.3%). San Francisco has an extremely high cost of living โ salaries are among the highest in the industry.
What San Francisco Studios Look For in Lighting Artists
San Francisco game studios are highly competitive. Here is what gets you hired.
💡 Core Lighting Skills
- Maya and Houdini lighting workflows
- HDR lighting and image-based lighting
- Ray tracing and global illumination
- Real-time lighting in Unreal Engine
- Cinematic lighting for cutscenes
🎮 Engine and Pipeline
- Unreal Engine 5 Lumen experience
- Unity HDRP lighting pipelines
- VFX lighting and compositing
- Perforce version control
- Technical spec adherence
⭐ What San Francisco Studios Specifically Want
- Shipped title credits with lighting focus
- Portfolio showing cinematic and in-game lighting
- Experience with both day and night lighting scenarios
- Cross-discipline collaboration skills
- Strong color theory and visual composition
💡 How to Stand Out in San Francisco
- Portfolio showing real-time and cinematic lighting
- Unreal Engine 5 and Unity HDRP experience
- Right to work in the US confirmed
- Experience with large AAA production pipelines
- Apply within 24 hours of posting
Lighting Artist Jobs in San Francisco FAQ
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