Pingle Studio Game Art Jobs
Pingle Studio is a AAA co-development studio based in Ukraine with credits on Far Cry, Warhammer 40K: Darktide, Grounded, and Atomic Heart. Open roles focus on 3D art, vehicle art, materials, lighting, and VFX.
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Studio Snapshot
Art Disciplines Hiring
Salary by Seniority
Salary reflects Ukraine cost-of-living rates. USD remote roles may vary. Pingle salaries are lower than Western equivalents but competitive within the Ukrainian market.
Portfolio Tips
AAA 3D Asset Quality
Focus on hyper-realistic texture work and clean topology. Pingle produces hard-surface assets, vehicles, and environments for AAA titles. Show assets at a quality level comparable to shipped AAA games.
Vehicle and Hard Surface
Vehicle art is one of Pingle's strongest disciplines. Show complete vehicles with accurate mechanical detail, clean UV unwraps, and PBR texture breakdowns. Historical or modern military vehicles are especially relevant.
Technical Pipeline Work
Pingle values artists who understand the full pipeline from concept to engine. Show Unreal Engine or Maya work with LOD chains, collision meshes, and engine-ready assets rather than portfolio renders only.
Recent Jobs at Pingle Studio
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$60/year saves 2 months · Cancel anytime