Liquid Development Game Art Jobs

United States · Canada · Mexico · Fully Remote

Liquid Development
Game Art Jobs

Liquid Development is a leading game art outsource studio producing AAA-quality assets for major publishers. They hire concept artists, character artists, environment artists, and technical artists across North America.

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Liquid Development at a Glance

Type
Art Outsource Studio
HQ
Portland, Oregon
Work Model
Fully Remote (US/CA/MX)
Tier
AAA Outsource
Known For
AAA character and environment art
Art Roles Posted
11 roles tracked

Art Disciplines Hired

Concept Art Character Art Environment Art 2D Art VFX Art Lighting Art Material Art Technical Art

Recent Roles at Liquid Development

Senior Concept Artist Senior 2D Artist Senior Environment Artist Mid Character Artist Mid Lighting Artist Mid VFX Artist Mid Concept Artist (Talent Pool) Mid 3D Environment Artist (Talent Pool) Mid Material Artist (Talent Pool) Mid Environment Tech Artist (Talent Pool)

Salary Ranges at Liquid Development

Senior Concept Artist$75K-$90K/yr USD
3D Environment Artist$56K-$80K/yr USD
Material Artist$70K-$80K/yr USD
Lighting Artist (Canada)CAD 68K-81K/yr
Environment Tech Artist (CA)CAD 82K-96K/yr

What Liquid Development Looks for in Your Portfolio

Concept Art

Liquid Dev works with AAA publishers who have strict visual targets. Show concept work that demonstrates accurate prop, character, and environment design with tight silhouettes and material callouts. Production-ready concepting is the standard.

Character Art

Include fully textured, rigged-ready characters with clean topology. Outsource studios live and die by client deliverable standards. Show wireframes, texture sheets, and final renders in your presentation.

Environment Art

Demonstrate modular asset pipelines and efficient UV work. Liquid Dev builds game-ready environments to specific poly and texture budgets. Show that you understand technical constraints alongside artistry.

Material and Technical Art

Substance Designer graphs, PBR material libraries, and technical art pipelines are directly applicable. Show master materials, LOD setups, and any scripting or tooling work that speeds up production.

Recent Liquid Development Job Listings

Character Artist Liquid Development · Mexico
Senior Concept Artist Liquid Development · United States · Apply link for subscribers
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Lighting Artist Liquid Development · Canada · Apply link for subscribers
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3D Environment Artist (Talent Pool) Liquid Development · United States · Apply link for subscribers
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Material Artist (Talent Pool) Liquid Development · United States · Apply link for subscribers
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ArtBlast tracks Liquid Development openings daily, including their periodic talent pool calls. Get new postings before they fill.

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Frequently Asked Questions

How much does Liquid Development pay game artists?

Liquid Development pays Senior Concept Artists $75,000-$90,000 USD per year. 3D Environment Artists earn $56,000-$80,000 USD. Material Artists earn $70,000-$80,000 USD. Lighting Artists in Canada earn CAD $68,000-$81,000 per year.

Does Liquid Development hire remote artists?

Yes. Most Liquid Development roles are fully remote. They hire artists in the United States, Canada, and Mexico with full remote work arrangements for most positions.

What does Liquid Development do?

Liquid Development is an outsource art studio that partners with major game publishers and developers to produce AAA-quality 3D assets, characters, environments, and VFX. They work with top-tier studios across North America.

What disciplines does Liquid Development hire for?

Liquid Development hires concept artists, character artists, environment artists, VFX artists, 2D artists, material artists, and technical artists. Many roles are listed as talent pool positions for ongoing opportunities.

How do I apply for an art job at Liquid Development?

Liquid Development posts roles on their careers page and job boards. ArtBlast tracks Liquid Development openings and sends new postings to subscribers, including their periodic talent pool calls.