Character Artist Jobs in Montreal
Find character artist jobs in Montreal from the world’s top game studios. Ubisoft Montreal, Eidos Montreal, WB Games, Behavior Interactive, and more hire character artists across all levels. Updated daily.
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Character Artist Roles in Montreal
We curate character artist positions from game studios across Montreal and the greater Quebec region.
Junior Character Artist
Character Artist
Senior Character Artist
Lead Character Artist
Creature Artist
Hero Character Artist
NPC Artist
Character Concept Artist
Montreal Game Studios Hiring Character Artists
Montreal’s studios develop some of the most character-dense games in the world, from Assassin’s Creed to Dead by Daylight:
Montreal Character Roles Are Competitive
Character artist openings at Montreal’s major studios attract applicants from Canada and around the world. Ubisoft Montreal and Eidos Montreal are globally recognised employers with selective hiring pipelines. Speed of application matters. ArtBlast sends Montreal roles the moment they post.
Character Artist Salary Ranges in Montreal (2026)
What character artist roles pay at Montreal game studios.
*Salaries listed in Canadian dollars (CAD). Montreal’s cost of living is significantly lower than Vancouver or Toronto, making real-terms compensation highly competitive. Canada’s Global Talent Stream and Quebec’s Provincial Nominee Program offer work permit pathways for international character artists. Many studios provide relocation support.
What Montreal Studios Look For in Character Artists
Montreal’s character art teams work on some of gaming’s biggest franchises. Here is what gets you hired.
๐จ Core Character Skills
- ZBrush sculpting for hero and creature characters
- Strong understanding of human and creature anatomy
- PBR texturing and material authoring
- Real-time mesh optimization for AAA games
- Cloth simulation and secondary costume elements
๐ฎ Tools and Engine Knowledge
- ZBrush for high-poly character sculpting
- Maya for retopology and rigging prep
- Substance Painter for PBR character texturing
- Unreal Engine character integration
- Marvelous Designer for cloth and accessories
๐ What Montreal Studios Specifically Want
- Shipped AAA character art credits
- Experience across hero and background character tiers
- Ability to adapt to multiple art styles and IP
- Strong pipeline communication in large team environments
- Ubisoft values familiarity with established franchise aesthetics
๐ก How to Stand Out in Montreal’s Market
- Portfolio showing full character pipeline from concept to real-time
- Include wireframe and LOD breakdown shots
- Show range: realistic humans, stylised characters, creatures
- Highlight any shipped titles prominently
- Apply within 24 hours of posting
Character Artist Jobs in Montreal FAQ
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