3D Artist Jobs in San Francisco
Find 3D artist jobs in San Francisco from the world’s top game studios. Riot Games, EA, Zynga, Ubisoft SF, and more Bay Area studios hire 3D artists across all levels. Updated daily.
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3D Artist Roles in San Francisco
We curate 3D artist positions from game studios across San Francisco and the greater Bay Area.
Junior 3D Artist
3D Artist
Senior 3D Artist
Lead 3D Artist
3D Environment Artist
3D Character Artist
3D Props Artist
Generalist 3D Artist
San Francisco Game Studios Hiring 3D Artists
Bay Area studios develop some of the most played games in the world, creating consistent 3D artist demand across disciplines:
Bay Area 3D Artist Roles Are Competitive
3D artist openings in San Francisco attract applicants from across the US and internationally. Bay Area studios offer the highest base salaries in the industry. ArtBlast sends San Francisco roles the moment they post so you can apply in the first 24-48 hours when your odds are best.
3D Artist Salary Ranges in San Francisco (2026)
What 3D artist roles pay at San Francisco and Bay Area game studios.
*Salaries listed in USD. California has state income tax (up to 13.3%), one of the highest in the US. San Francisco and the Bay Area have a very high cost of living. Studios in the Bay Area offer some of the highest base salaries in the game industry to compensate.
What San Francisco Studios Look For in 3D Artists
Bay Area 3D art teams build some of the most played games worldwide. Here is what gets you hired.
๐จ Core 3D Skills
- High and low poly modeling with clean topology
- PBR texturing with accurate material definition
- UV unwrapping and normal map baking
- Game engine constraints and real-time asset budgets
- Consistent art direction across large asset libraries
๐ฎ Tools and Software
- Maya or Blender for modeling and rigging
- Substance Painter and Designer for texturing
- Unreal Engine 5 for real-time integration
- ZBrush for high-poly sculpting and detail
- Photoshop for texture refinement and compositing
๐ What SF Studios Specifically Want
- Riot Games prizes clean stylized game-ready assets
- EA values artists with AAA shipped credits across multiple projects
- Zynga and mobile studios need fast iteration and mobile optimization
- Portfolio showing work across multiple art styles
- Familiarity with large collaborative team pipelines
๐ก How to Stand Out in the Bay Area Market
- Show game-ready assets with documented poly count and texture size
- Include wireframe and UV layout views alongside renders
- Demonstrate range across realistic and stylized styles
- Reference the specific visual style of the target studio
- Apply within 24 hours of posting
3D Artist Jobs in San Francisco FAQ
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