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Character Artist Jobs in San Francisco

Find character artist jobs in San Francisco from the world’s top game studios. Riot Games, EA, Ubisoft SF, and more Bay Area studios hire character artists across all levels. Updated daily.

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Character Artist Roles in San Francisco

We curate character artist positions from game studios across San Francisco and the greater Bay Area.

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Junior Character Artist

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Character Artist

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Senior Character Artist

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Lead Character Artist

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Hero Character Artist

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Creature Artist

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Costume and Props Artist

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Character Technical Artist

San Francisco Game Studios Hiring Character Artists

Bay Area studios produce games with massive character rosters and live-service content, creating consistent character art demand:

Riot Games
EA Redwood Shores
Zynga
Ubisoft San Francisco
2K Games
Double Fine
Gearbox
+ More Studios

Bay Area Character Artist Roles Are Competitive

Character artist openings in San Francisco attract applicants globally. Riot Games, EA, and Ubisoft SF all run large character art teams with high bars for entry. ArtBlast sends Bay Area roles the moment they post so you can apply in the first 24-48 hours when your odds are best.

โœ“ California roles flagged daily
โœ“ Discord live alerts
โœ“ Salary info included
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Character Artist Salary Ranges in San Francisco (2026)

What character artist roles pay at San Francisco and Bay Area game studios.

Junior Character Artist
$58K – $82K
Character Artist
$82K – $112K
Senior Character Artist
$108K – $145K
Lead Character Artist
$135K – $175K

*Salaries listed in USD. California has state income tax (up to 13.3%), one of the highest in the US. San Francisco and the Bay Area have a very high cost of living. Studios in the Bay Area offer some of the highest base salaries in the game industry to compensate.

What San Francisco Studios Look For in Character Artists

Bay Area character art teams create the heroes, creatures, and NPCs players spend hundreds of hours with. Here is what gets you hired.

๐ŸŽจ Core Character Skills

  • Strong anatomy foundation for believable character proportions
  • High-poly sculpting in ZBrush with production-level detail
  • Retopology for clean game-ready mesh topology
  • PBR texturing with material accuracy and skin shading
  • Character optimization for real-time engine performance

๐ŸŽฎ Tools and Software

  • ZBrush for high-poly sculpting and surface detail
  • Maya or Blender for retopology and rigging prep
  • Substance Painter for PBR texture authoring
  • Unreal Engine 5 for real-time integration and review
  • Marmoset Toolbag for portfolio renders and presentation

๐ŸŒŸ What SF Studios Specifically Want

  • Riot Games requires characters matching League and Valorant aesthetics
  • EA needs realistic AAA character pipelines with shipped credits
  • Zynga values fast mobile-optimized character creation
  • Strong collaboration across large distributed teams
  • Range across stylized and realistic character types

๐Ÿ’ก How to Stand Out in the Bay Area Market

  • Show full character breakdowns from high-poly to game-ready
  • Include real-time viewport captures alongside renders
  • Demonstrate range across realistic and stylized characters
  • Reference the specific visual style of your target studio
  • Apply within 24 hours of posting

Character Artist Jobs in San Francisco FAQ

Are there character artist jobs in San Francisco?
Yes. San Francisco and the Bay Area have a strong character artist job market supported by Riot Games, EA Redwood Shores, Zynga, and Ubisoft San Francisco. Riot Games in particular employs character artists across their multiple live-service IP, creating some of the most consistent character art hiring in the Bay Area.
Which studios in San Francisco hire character artists?
Major game studios hiring character artists in San Francisco and the Bay Area include Riot Games, EA Redwood Shores, Zynga, Ubisoft San Francisco, and 2K Games. Riot Games requires character artists who can work within the stylized aesthetics of League of Legends and Valorant. EA’s Redwood Shores studio needs character artists with strong AAA shipped credits for their large-scale productions.
What is the salary for a character artist in San Francisco?
In San Francisco: Junior Character Artists earn $58K-$82K, mid-level $82K-$112K, Senior Character Artists $108K-$145K, and Lead Character Artists $135K-$175K. Bay Area studios offer some of the highest character artist salaries in the game industry, though California has a state income tax of up to 13.3% and San Francisco has a very high cost of living.
What skills do San Francisco studios want in a character artist?
San Francisco studios want character artists with strong anatomy knowledge, ZBrush high-poly sculpting, retopology, PBR texturing, and character optimization skills. Riot Games requires characters matching their stylized IP aesthetics. EA values realistic AAA character pipelines with shipped credits. Strong collaboration across large distributed teams is essential in the Bay Area.
How do I find character artist jobs in San Francisco?
ArtBlast curates character artist jobs daily and flags San Francisco and Bay Area studio roles specifically. Applying within the first 24-48 hours gives you the best chance of being reviewed. Paid subscribers get Discord live alerts the moment new San Francisco character artist roles post, before most applicants see them.

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