Environment Artist Jobs in New York
Find environment artist jobs in New York from the world’s top game studios. Rockstar Games, Take-Two Interactive, 2K Games, Larian Studios, and more New York studios hire environment artists across all levels. Updated daily.
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Environment Artist Roles in New York
We curate environment artist positions from game studios across New York City and the greater New York metro area.
Junior Environment Artist
Environment Artist
Senior Environment Artist
Lead Environment Artist
World Builder
Terrain Artist
Lighting Artist
Props Artist
New York Game Studios Hiring Environment Artists
New York studios build some of the most expansive and detailed game worlds ever created, requiring large and skilled environment art teams:
New York Environment Roles Are Rare and Competitive
Environment artist openings at Rockstar and Take-Two attract applicants from around the world. These studios build entire cities and continents inside their games. Openings fill within days of posting. ArtBlast sends New York environment roles the moment they go live.
Environment Artist Salary Ranges in New York (2026)
What environment artist roles pay at New York game studios.
*Salaries listed in USD. New York has both state income tax (up to 10.9%) and New York City income tax (up to 3.876%), among the highest combined tax burdens in the US. New York City’s cost of living is very high and comparable to San Francisco. Factor this into total compensation when comparing offers.
What New York Studios Look For in Environment Artists
New York environment art teams construct the sprawling, story-rich worlds that define the most acclaimed open-world games. Here is what gets you hired.
๐จ Core Environment Skills
- Modular asset creation for large-scale world building
- Architecture, props, and natural environment modeling
- PBR materials and surface texturing for real-time environments
- Level art and world dressing with narrative intent
- Optimization: LOD systems, draw calls, and memory budgets
๐ฎ Tools and Software
- Maya or 3ds Max for environment modeling
- ZBrush for organic terrain and surface detailing
- Substance Painter and Designer for tileable materials
- Unreal Engine for real-time world building and level art
- Houdini for procedural environment generation
๐ What New York Studios Specifically Want
- Open-world asset experience at AAA production scale
- Rockstar values environments that feel lived-in and cinematically detailed
- Ability to build urban, rural, and interior spaces convincingly
- Strong storytelling through environmental design and object placement
- Experience working within tight technical performance budgets
๐ก How to Stand Out in New York’s Market
- Show full environment breakdowns: wireframes, textures, and final lit shots
- Demonstrate scale: large outdoor scenes, not just hero props
- Include performance stats: polycount, texture memory, draw calls
- Show storytelling through environment details and object placement
- Apply within 24 hours of posting
Environment Artist Jobs in New York FAQ
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