Industrial Light & Magic Game Art Jobs

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Industrial Light & Magic — Game Art Jobs

Industrial Light & Magic (ILM) is George Lucas’s legendary VFX studio, responsible for the visual effects of Star Wars, Marvel films, Indiana Jones, and hundreds of major productions. They hire Animators, Texture Artists, Lighting Artists, and FX Technical Directors across six global studios.

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Studio at a Glance

Founded
1975
Headquarters
San Francisco, California
Studio Size
2,000+ staff
Known For
Star Wars, Marvel, Indiana Jones, The Mandalorian
Studio Type
VFX Studio
Art Roles Posted
8 in last 30 days

Art Disciplines Industrial Light & Magic Hires

Based on recent job listings, Industrial Light & Magic actively hires across these game art disciplines.

Animation
Texture Art
Lighting
FX / Simulation
Compositing
Crowd Simulation
Environment Art

Recent Roles at Industrial Light & Magic

Role titles and seniority levels from recent Industrial Light & Magic postings.

Lead Lead Animator
Mid Animator
Mid Texture Artist
Entry Junior Compositor
Senior Crowd Supervisor
Senior Senior FX Technical Director
Mid Immersive Model and Texture Artist

Salary Ranges at Industrial Light & Magic

ILM has offices in San Francisco, London, Vancouver, Sydney, and Mumbai. Salaries vary by location — SF and LA rates listed. Published animator range: $94K-$120K/year (SF). London roles paid in GBP.

Junior Compositor
$65K – $85K
Mid-Level Animator
$94K – $120K
Senior Artist / TD
$120K – $170K
Lead Artist / Supervisor
$155K – $220K+

What Industrial Light & Magic Looks for in Your Portfolio

Based on their job descriptions and public art direction guidelines.

Film-Quality Demoreel

ILM’s bar is among the highest in the industry. Every shot on your reel should be at the level of a final published film shot. Breadth matters less than depth.

Specialty Depth

ILM hires by specialty — animation, FX, compositing, texture/look dev. A reel that clearly demonstrates mastery of one discipline outperforms a generalist reel.

Technical Rigor

ILM’s pipeline includes proprietary tools. Demonstrating technical depth — Houdini, Nuke, Python scripting — alongside artistic ability is expected for senior roles.

Recent Industrial Light & Magic Job Listings

Current and recent art roles posted by Industrial Light & Magic. Subscribers get new listings the day they post.

Storyboard Artist for a short film at Par Al Raif – Canada
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🔒 Industrial Light & Magic — Lead Animator — London
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🔒 Industrial Light & Magic — Texture Artist — London
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🔒 Industrial Light & Magic — Senior FX Technical Director — Vancouver
Subscribers only →
🔒 Industrial Light & Magic — Crowd Supervisor — Canada
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Industrial Light & Magic Art Jobs — FAQ

What art roles does ILM hire?

Industrial Light & Magic hires Animators, Texture Artists, Lighting Artists, FX Technical Directors, Compositors, and Crowd Supervisors across their global offices.

Where does ILM have offices?

ILM has studios in San Francisco, London, Vancouver, Sydney, and Mumbai. The London studio handles a significant share of Marvel and Star Wars VFX work.

What has ILM worked on?

ILM has VFX credits on Star Wars, Indiana Jones, Marvel Cinematic Universe films, The Mandalorian, Jurassic Park, Pirates of the Caribbean, and hundreds of other major productions.

Does ILM hire junior artists?

ILM occasionally posts junior compositor and entry-level roles. The bar is high — most junior hires come from established VFX programs or internal trainee pipelines. Senior roles dominate postings.

What salary does ILM pay artists?

Published ILM animator salary: $94K-$120K/year in San Francisco. London and Vancouver rates differ by location. Lead and supervisor roles can exceed $155K. California income tax up to 13.3% applies to SF roles.