Soul Atlas — Game Art Jobs
Soul Atlas is an independent animation and VFX studio based across Portugal and Ireland. The studio works on indie games, animated shorts, and visual effects for film and media — with all roles offered remotely. They hire 2D Animators, 3D Artists, VFX Artists, Lighting Artists, and Compositors.
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Studio at a Glance
Art Disciplines Soul Atlas Hires
Based on recent job listings, Soul Atlas actively hires across these game and animation art disciplines.
Recent Roles at Soul Atlas
Roles posted recently across Soul Atlas studios.
Salary Ranges at Soul Atlas
Soul Atlas salary estimates based on Portugal and Ireland market rates. All roles are fully remote — location affects cost of living but not role requirements.
What Soul Atlas Looks for in Your Portfolio
✏️ 2D Animators
Soul Atlas produces stylized animation. Show frame-by-frame animation reels — character walk cycles, action moments, and emotion-driven scenes. A demo reel under 2 minutes focused on clean motion is more effective than a showreel packed with every test you ever made.
🎭 3D Artists / Lighting
The studio builds indie game environments and animated sequences. Show scene composition, lighting setups, and rendering quality. Blender, Maya, and Houdini are all used. Soft moody lighting and stylized realism tend to match their aesthetic.
🔭 Compositors / VFX Artists
Soul Atlas compositing roles use Nuke. Show multi-layer comps, integration of 3D elements with live plate footage, and colour grading. VFX reels should include simulations — fire, smoke, fluid, or particle work — in a game or film context.
Recent Soul Atlas Job Listings
Apply fast — most art roles fill within days of posting.
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