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This job was posted on March 24, 2026 and is no longer accepting applications. It is shown here for reference. Subscribe to ArtBlast to see today’s fresh game art jobs posted within the last 24 hours.

Motion Graphics Designer (Apple Motion) at Midas Media Ltd. – Canada

Midas Media Ltd. Posted March 24, 2026
🇨🇦 Canada Remote No Longer Accepting Applications

We’re building a multi-channel media company under the Midas Media brand, and are looking for a motion graphics designer to create a scalable motion system built specifically for Final Cut Pro. This is not a typical freelance role. We are not looking for one-off animations. We are building a complete, reusable motion graphics system that integrates directly into our editing workflow. The Role Your responsibility is to design and deliver a modular motion graphics library using Apple Motion, fully optimized for Final Cut Pro. This system will be used across:YouTube (Tech, Gaming, Fitness)Short-form content (Reels, TikTok, Shorts)Future digital products The goal is to create plug-and-play templates that editors can use instantly without needing to rebuild assets. What You’ll Be Creating Core System (Used in Every Video) Title cards and section dividersLower thirds (names, products, key points)Text emphasis animations (clean, minimal, fast) Tech / Gaming System Spec cards (FPS, latency, battery, pricing)Comparison layouts (A vs B, pros/cons)UI-style overlays (device frames, highlights, callouts) Fitness / Performance System This is a major part of our brand and requires a dedicated motion system. You will design motion graphics for:Follow-along workoutsTimed training sessionsPerformance tracking Including:Exercise name overlaysRep counters / timers (countdown + interval)Set progress indicatorsWorkout progress barsRest timers“Next exercise” transitionsMinimal on-screen cues for form guidance These must be:Extremely clear and readableFast to update for different workoutsDesigned for real-time follow-along usability Data Visualization Elements Performance barsNetwork/connection indicatorsSimple visual feedback systems Transitions Clean, subtle transitions Deliverables All assets must be delivered as:Apple Motion templates (.moti, .motn, .motr)Fully organized and labeled filesInstalled and tested inside Final Cut Pro Each template must include exposed parameters so editors can easily adjust:Text (titles, labels, values)Colors (primary, secondary, accent)Layout (position, scale, alignment)Toggles (show/hide elements, variations) Editors should be able to use everything directly inside Final Cut Pro without additional software. Style Direction We want:CleanPremiumFunctional Reference direction:Apple product visualsHigh-end UI motionClean tech content (information-first, not effect-heavy) What We’re Looking For You are someone who:Has strong experience with Apple Motion and Final Cut Pro workflowsThinks in systems, not one-off designsUnderstands how to build reusable templates for teamsPrioritizes clarity, speed, and consistencyCan design motion that enhances content without distracting This Role Is NOT For After Effects-only designers who cannot deliver Final Cut–ready templatesEditors who “also do motion” but lack system-level thinkingDesigners focused on flashy or over-animated styles Engagement Structure Phase 1:Project-based engagement focused on building the full motion graphics system. Phase 2 (Optional):Ongoing support for new templates, updates, or refinements on a need basis only. This is not a fixed retainer and will be scoped per request. Ownership & Usage All work created will be:Fully owned by our companyExclusive to our internal teamNot resold, reused, or redistributed 📩 Apply Please include: Portfolio with motion graphics & general effects work.


Midas Media Ltd. is a Creative Agency based in Canada, working across game art and interactive media production.


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