3D Artist Jobs in Montreal
Find 3D artist jobs in Montreal from the world’s top game studios. Ubisoft Montreal, Eidos Montreal, WB Games, Behavior Interactive, and dozens more studios hire 3D artists across all levels. Updated daily.
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3D Artist Roles in Montreal
We curate 3D artist positions from game studios across Montreal and the greater Quebec region.
Junior 3D Artist
3D Artist
Senior 3D Artist
Lead 3D Artist
Environment Artist
Character Artist
Prop Artist
Texture Artist
Montreal Game Studios Hiring 3D Artists
Montreal has one of the densest concentrations of game studios in the world, driven by Quebec’s generous game industry tax incentives:
Montreal Roles Move Fast
Montreal is one of the world’s top game industry cities. Ubisoft Montreal alone employs thousands of developers. When roles open at Montreal’s major studios, qualified applicants from across Canada and internationally apply within hours. Get in first. ArtBlast sends Montreal roles the moment they post.
3D Artist Salary Ranges in Montreal (2026)
What 3D artist roles pay at Montreal game studios.
*Salaries listed in Canadian dollars (CAD). Montreal salaries are typically lower than Vancouver but Montreal’s cost of living is significantly more affordable. Quebec’s Provincial Nominee Program and Canada’s Global Talent Stream offer pathways for international artists to relocate. Studios often provide relocation assistance.
What Montreal Studios Look For in 3D Artists
Montreal’s game studios range from indie to global AAA scale. Here is what gets you hired.
๐จ Core 3D Skills
- High and low poly modelling for games
- PBR texturing and material authoring
- UV unwrapping and efficient texture atlasing
- Normal map baking and real-time optimization
- Strong understanding of game engine constraints
๐ฎ Tools and Engine Knowledge
- Maya or Blender for modelling
- Substance Painter and Substance Designer
- Unreal Engine or Unity experience
- ZBrush for high-poly sculpting
- Familiarity with proprietary engine pipelines
๐ What Montreal Studios Specifically Want
- AAA shipped title credits preferred at major studios
- Experience working in large, international team pipelines
- French language a bonus but most studios work in English
- Ubisoft values familiarity with Anvil or AnvilNext engine
- Adaptability across art styles and IP types
๐ก How to Stand Out in Montreal’s Market
- Portfolio with 6-10 polished, production-quality pieces
- Include wireframe and technical breakdown shots
- Research each studio’s art style before applying
- Highlight any shipped titles prominently
- Apply within 24 hours of posting
3D Artist Jobs in Montreal FAQ
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