3D Generalist Jobs – Daily Curated Game Art Jobs | ArtBlast
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3D Generalist Jobs
Find the latest 3D generalist jobs from game studios worldwide. Characters, environments, props, and everything in between. Get curated opportunities delivered to your inbox every morning.
What you can expect to earn as a 3D generalist in the game industry.
Junior 3D Generalist
$48K – $65K
Mid-Level 3D Generalist
$65K – $90K
Senior 3D Generalist
$88K – $120K
Lead 3D Artist (Generalist)
$115K – $145K
*US market data. Generalists with a strong secondary specialization tend to earn toward the higher end.
Skills Employers Look For
What studios expect from 3D generalist candidates.
๐ฅ๏ธ Core Software
Maya or Blender
ZBrush (sculpting)
Substance Painter
Unreal Engine or Unity
Photoshop
๐ฏ Breadth of Skills
Character modeling basics
Environment and prop creation
UV unwrapping and texturing
Basic rigging awareness
In-engine asset setup
๐ฎ Pipeline Knowledge
Full asset pipeline from concept to engine
LOD creation
Collision and physics mesh setup
Optimization for target platform
Version control basics (Perforce, Git)
๐ก What Gets You Hired
Portfolio covering at least 3 asset types
One strong area alongside general ability
Fast iteration and adaptability
Working well without heavy art direction
Experience shipping a complete project
3D Generalist Jobs FAQ
What does a 3D generalist do in games?
A 3D generalist handles multiple aspects of 3D production: characters, environments, props, and sometimes rigging or VFX. They are most common at smaller studios and indie teams where one artist covers several pipeline stages rather than specializing in one area.
Is a 3D generalist better than a specialist?
Neither is objectively better. Generalists are valuable at smaller studios and as contractors because they can fill multiple roles. Specialists command higher salaries at large AAA studios where deep expertise is required. Many artists start as generalists and specialize over time as they discover what they enjoy most.
What is the average 3D generalist salary?
In the US: Junior 3D Generalists earn $48K-$65K, Mid-Level $65K-$90K, Senior $88K-$120K, and Lead positions $115K-$145K. Generalists who develop a strong secondary specialization alongside their general ability tend to earn toward the higher end.
What types of studios hire 3D generalists?
Indie and mid-size studios, mobile game companies, outsourcing studios, and startups hire the most generalists. Larger AAA studios tend to hire specialists, but they also hire generalists for rapid prototyping, small internal teams, and early-stage development.
Should I specialize or stay a 3D generalist?
If you want to work at large AAA studios long-term, specializing eventually makes sense. If you prefer indie games, mobile, or contracting, staying a generalist keeps your options open. Many successful artists maintain strong generalist skills with one area of deep expertise.
Are there remote 3D generalist jobs?
Yes, and remote roles are very common for generalists specifically because indie and small studios often operate fully remote. ArtBlast includes work model details on every listing so you can filter by remote, hybrid, or on-site positions.
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