Plarium Game Art Jobs

RAID: Shadow Legends · Mech Arena · Vikings: War of Clans

Plarium Jobs

Game art roles at Plarium across their Warsaw, Barcelona, and remote positions. Technical Art, VFX, and Character Art for mobile and PC titles.

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Studio at a Glance

Founded
2009
HQ
Herzliya, Israel
Art Staff
200+
Key Offices
Warsaw, Barcelona
Known For
RAID: Shadow Legends

Art Disciplines Plarium Hires

Technical Art VFX Art 3D Character Art Concept Art UI Art 3D Environment Art
Mid Unity Technical Artist Senior Real-time VFX Artist Mid Technical Artist Senior 3D Character Artist Mid Concept Artist Mid UI Artist

Salary Ranges at Plarium (by Office)

Mid-Level (Warsaw)EUR 32K–55K
Senior (Warsaw)EUR 50K–75K
Mid-Level (Barcelona)EUR 30K–50K
Senior (Barcelona)EUR 45K–70K
Remote RolesEUR 35K–80K

Based on published Plarium listings and market data. Remote roles may use location-adjusted compensation.

What Plarium Looks for in Your Portfolio

⚡ Technical Artists

Show shader graphs, Unity/Unreal tool builds, and performance optimization work. Plarium uses Unity extensively for mobile titles. Include examples of VFX systems, rigging tools, or pipeline automation that shipped in a real project.

✨ VFX Artists

Real-time particle and VFX work is the priority. Show combat effects, UI feedback, and environmental VFX optimized for mobile. Mech Arena and RAID both rely on punchy, readable effects. Include mobile-budget breakdowns in your work.

🛠 3D Character Artists

Plarium’s character art leans dark fantasy and stylized sci-fi. Show hero-class characters with detailed textures for mobile GPU budgets. RAID: Shadow Legends is the benchmark. Include wireframes and polygon counts alongside beauty renders.

🌟 Concept Artists

Plarium hires concept artists for character design, environment mood boards, and UI illustration. Show range from rough ideation to production-ready reference. Dark fantasy (RAID) and strategy (Vikings) styles are both in active use.

Recent Plarium Job Listings

Real-time VFX Artist (Mech Arena) Plarium · Poland · Remote
Unity Technical Artist Plarium · Poland · Remote · Apply link for subscribers
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Technical Artist Plarium · Spain · Remote · Apply link for subscribers
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Senior 3D Character Artist Plarium · Warsaw, Poland · On-Site · Apply link for subscribers
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UI Artist Plarium · Barcelona, Spain · On-Site · Apply link for subscribers
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Plarium Art Jobs — FAQ

What art roles does Plarium hire for?
Plarium hires Technical Artists, Real-time VFX Artists, Unity Technical Artists, 3D Character Artists, Concept Artists, and UI Artists. Their art teams support mobile and PC titles across RAID: Shadow Legends, Mech Arena, and Vikings: War of Clans.
Where does Plarium hire game artists?
Plarium hires primarily from their Warsaw (Poland) and Barcelona (Spain) offices. Many technical and VFX art roles are offered remotely across Europe. Their HQ in Herzliya, Israel also has an art team.
Does Plarium hire remote game artists?
Yes. Plarium offers fully remote positions for Technical Artists and VFX Artists, particularly for roles based out of Poland and Spain. Remote roles are common for mid-level and senior candidates.
What salary does Plarium pay game artists?
Polish and Spanish office roles typically range from EUR 30,000 to EUR 80,000 depending on seniority. Senior and lead roles at their Israeli HQ can reach higher. Remote roles may be location-adjusted.
How do I get a game art job at Plarium?
Apply through Plarium’s careers portal. Their art roles are competitive and fill quickly. ArtBlast subscribers get notified the moment a Plarium role posts, giving you the best shot at applying in the first 24-48 hours.