Weapon Artist Jobs – Daily Curated Game Art Jobs | ArtBlast
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Weapon Artist Jobs

Find the latest weapon artist jobs from top game studios. Firearms, melee weapons, shields, armor, and fantasy weaponry. Get curated opportunities delivered to your inbox every morning.

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Types of Weapon Artist Jobs We Cover

We curate all weapon art positions from game studios worldwide.

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Firearms Artist

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Melee Weapon Artist

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Shield and Armor Artist

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Fantasy Weapon Artist

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Sci-Fi Weapon Artist

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Explosive and Gadget Artist

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Hero Weapon Artist

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Weapon and Prop Generalist

Studios Hiring Weapon Artists

We pull weapon artist jobs from hundreds of game studios, including:

Bungie
343 Industries
Respawn
Infinity Ward
Riot Games
CD Projekt Red
Blizzard
Ubisoft
EA DICE
Naughty Dog
Crystal Dynamics
Guerrilla Games
Insomniac Games
+ Hundreds More

Stop Scrolling Job Boards

We scan hundreds of listings daily and send you only the best weapon artist jobs. Fresh in your inbox every morning.

โœ“ 10-60+ jobs daily
โœ“ Direct apply links
โœ“ Salary info included
Subscribe Now – $5/month

Weapon Artist Salary Ranges (2026)

What you can expect to earn as a weapon artist in the game industry.

Junior Weapon Artist
$50K – $68K
Mid-Level Weapon Artist
$68K – $95K
Senior Weapon Artist
$92K – $125K
Lead Weapon Artist
$120K – $150K

*US market data. First-person shooter studios requiring high-fidelity view models tend to pay at the higher end.

Skills Employers Look For

What studios expect from weapon artist candidates.

๐Ÿ–ฅ๏ธ Software

  • Maya or 3ds Max
  • ZBrush
  • Substance Painter
  • Marmoset Toolbag
  • Photoshop

๐ŸŽฏ Technical Skills

  • First-person view model production
  • High-poly to low-poly baking
  • PBR metal and scratch texturing
  • Modular attachment systems
  • LOD and draw call optimization

๐ŸŽจ Artistic Knowledge

  • Real-world firearm mechanics
  • Fantasy weapon design principles
  • Wear, damage, and aging surfaces
  • Material variety: wood, metal, leather
  • Silhouette readability at small scale

๐Ÿ’ก What Gets You Hired

  • Detailed surface breakdowns
  • Mix of realistic and stylized work
  • First-person and third-person examples
  • Understanding of animation constraints
  • Clean attachment point topology

Weapon Artist Jobs FAQ

How do I find weapon artist jobs in games?
ArtBlast sends curated weapon artist jobs daily from top game studios. Subscribe and get 10-60+ opportunities in your inbox every morning with direct apply links and salary information.
What skills do weapon artists need?
Strong hard surface modeling in Maya or 3ds Max, ZBrush for high-poly detail, and Substance Painter for PBR texturing. Understanding real-world firearm mechanics is important for military shooters. Fantasy and sci-fi weapon roles place more emphasis on design creativity and silhouette clarity.
What is the average weapon artist salary?
In the US: Junior Weapon Artists earn $50K-$68K, Mid-Level $68K-$95K, Senior $92K-$125K, and Lead positions $120K-$150K. First-person shooter studios that require high-fidelity weapon view models tend to pay toward the higher end.
Is weapon artist the same as prop artist?
Weapon artist is a specialization within the prop artist category. At large studios these roles are often separated because weapons require specific technical knowledge: first-person view models, modular attachment systems, and high-detail surface breakdowns at close camera range.
Are there remote weapon artist jobs?
Yes. Weapon art is well-suited to remote pipelines. ArtBlast includes work model details on every listing so you can filter by remote, hybrid, or on-site positions.

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Join 8,000+ artists getting curated job opportunities delivered every morning. No more endless scrolling.

โœ“ Firearms and fantasy roles
โœ“ Remote positions included
โœ“ Junior to Lead levels
Subscribe Now – $5/month

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