3D Artist Jobs in Seattle
Find 3D artist jobs in Seattle from the world’s top game studios. Microsoft Xbox, Valve, Bungie, Amazon Games, 343 Industries, and dozens more Seattle studios hire 3D artists across all levels. Updated daily.
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3D Artist Roles in Seattle
We curate 3D artist positions from game studios across Seattle and the greater Puget Sound area.
Junior 3D Artist
3D Artist
Senior 3D Artist
Lead 3D Artist
Environment Artist
Character Artist
Prop Artist
Texture Artist
Seattle Game Studios Hiring 3D Artists
Seattle is one of the most powerful game industry markets in the US, home to major studios with active 3D art teams:
Seattle Roles Move Fast
Seattle 3D artist roles attract applicants from across North America. Microsoft and Valve run some of the most competitive hiring pipelines in the industry. Applying in the first 24-48 hours is essential. ArtBlast sends Seattle roles the moment they post.
3D Artist Salary Ranges in Seattle (2026)
What 3D artist roles pay at Seattle game studios.
*Salaries listed in USD. Washington state has no income tax, which meaningfully increases take-home pay compared to equivalent California salaries. Seattle salaries are competitive with Los Angeles and typically include strong benefits packages at large studios like Microsoft and Amazon.
What Seattle Studios Look For in 3D Artists
Seattle game studios are among the most competitive in the world โ here is what gets you hired.
๐จ Core 3D Skills
- High and low poly modelling for games
- PBR texturing and material authoring
- UV unwrapping and efficient texture atlasing
- Normal map baking and optimization
- Strong understanding of game engine constraints
๐ฎ Tools and Engine Knowledge
- Maya or Blender for modelling
- Substance Painter and Substance Designer
- Unreal Engine or proprietary engine experience
- ZBrush for high-poly sculpting
- Perforce version control
๐ What Seattle Studios Specifically Want
- AAA shipped title credits
- Technical precision and polygon budget discipline
- Experience working within large team pipelines
- Microsoft and Valve both prize collaborative, low-ego artists
- Unreal Engine 5 or DirectX 12 pipeline familiarity
๐ก How to Stand Out in Seattle’s Market
- Portfolio with 6-10 polished, production-quality pieces
- Wireframe and texel density breakdowns
- Demonstrate optimization thinking alongside aesthetics
- Cover letter referencing the studio’s specific titles
- Apply within 24 hours of posting
3D Artist Jobs in Seattle FAQ
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