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Technical Artist Jobs in Montreal

Find technical artist jobs in Montreal from the world’s top game studios. Ubisoft Montreal, Eidos Montreal, WB Games, Behavior Interactive, and more hire technical artists across all levels. Updated daily.

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Technical Artist Roles in Montreal

We curate technical artist positions from game studios across Montreal and the greater Quebec region.

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Junior Technical Artist

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Technical Artist

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Senior Technical Artist

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Lead Technical Artist

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Pipeline TD

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Shader Artist

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Rigging Artist

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VFX Technical Artist

Montreal Game Studios Hiring Technical Artists

Montreal’s complex proprietary engines and AAA pipeline demands create a specialized technical artist market:

Ubisoft Montreal
Eidos Montreal
WB Games Montreal
Behavior Interactive
Gameloft Montreal
Keywords Studios Montreal
Ludia
Borealys Games
+ More Studios

Technical Artist Roles in Montreal Are Scarce

Technical artist positions at Montreal’s major studios are rare and highly paid. When they open, applicants with the right art-engineering skill combination apply immediately from across Canada and internationally. ArtBlast sends Montreal technical artist roles the moment they appear.

โœ“ Canadian roles flagged daily
โœ“ Discord live alerts
โœ“ Salary info included
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Technical Artist Salary Ranges in Montreal (2026)

What technical artist roles pay at Montreal game studios.

Junior Technical Artist
CAD $58K – $78K
Technical Artist
CAD $78K – $108K
Senior Technical Artist
CAD $105K – $138K
Lead Technical Artist
CAD $130K – $168K

*Salaries listed in Canadian dollars (CAD). Technical artists command premium rates due to the rarity of their combined art-engineering skills. Montreal’s lower cost of living versus Vancouver makes real-terms compensation highly competitive. Canada’s Global Talent Stream offers fast-track work permits for qualified international candidates.

What Montreal Studios Look For in Technical Artists

Montreal’s technical art roles support some of gaming’s most complex pipelines. Here is what gets you hired.

๐ŸŽจ Core Technical Art Skills

  • Pipeline scripting in Python, MEL, or C#
  • Custom shader development and material graph design
  • Rigging and skinning for characters, cloth, and props
  • Real-time performance profiling and GPU optimization
  • Strong art fundamentals across modelling and texturing

๐ŸŽฎ Tools and Engine Knowledge

  • Proprietary engine API experience (Anvil/AnvilNext a plus)
  • Unreal Engine material and Blueprint systems
  • Houdini for procedural FX and asset generation
  • Maya Python API for tool development
  • Perforce and large-scale version control management

๐ŸŒŸ What Montreal Studios Specifically Want

  • Shipped AAA credits in a technical art discipline
  • Experience developing tools for large multi-team environments
  • Ability to communicate technical constraints to art teams clearly
  • Experience with Ubisoft’s Anvil engine is a strong differentiator
  • Bilingual (French/English) useful but not required at most studios

๐Ÿ’ก How to Stand Out in Montreal’s Market

  • Share a GitHub with tools or pipeline scripts you have built
  • Demonstrate tools that solved real production problems
  • Include before/after pipeline efficiency improvements
  • Show shader work with technical breakdowns
  • Apply within 24 hours of posting

Technical Artist Jobs in Montreal FAQ

Are there technical artist jobs in Montreal?
Yes. Montreal has a strong technical artist market driven by major studios running complex proprietary and commercial engine pipelines. Ubisoft Montreal’s Anvil engine, Eidos Montreal, and WB Games Montreal all require dedicated technical artists to bridge art and engineering teams. The scale and ambition of Montreal’s AAA productions create ongoing technical art demand at all levels.
Which studios in Montreal hire technical artists?
Major game studios hiring technical artists in Montreal include Ubisoft Montreal, Eidos Montreal, WB Games Montreal, Behavior Interactive, and Keywords Studios Montreal. Ubisoft Montreal in particular creates specialized technical artist demand through its proprietary Anvil and AnvilNext engines, which power the Assassin’s Creed franchise and require artists experienced in custom pipeline toolsets.
What is the salary for a technical artist in Montreal?
In Montreal: Junior Technical Artists earn CAD $58K-$78K, mid-level CAD $78K-$108K, Senior Technical Artists CAD $105K-$138K, and Lead Technical Artists CAD $130K-$168K. Technical artists command some of the highest game art salaries in Montreal due to the rarity of their combined art-engineering skill set. Montreal’s lower cost of living versus Vancouver means real purchasing power is highly competitive.
What skills do Montreal game studios want in a technical artist?
Montreal studios want technical artists with strong scripting skills, pipeline automation experience, and solid art fundamentals. Ubisoft Montreal values technical artists who can work with proprietary engine APIs, build Python or C# tools for large production teams, and understand both art quality requirements and engineering constraints. Experience with Ubisoft’s Anvil engine is a meaningful differentiator for candidates targeting that studio.
How do I find technical artist jobs in Montreal?
ArtBlast curates technical artist jobs daily and flags Montreal and Canadian studio roles specifically. Applying within the first 24-48 hours gives you the best chance of being reviewed. Paid subscribers get Discord live alerts the moment new Montreal technical artist roles post, before most applicants see them.

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